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kayn

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  1. kayn

    CSGO Improved bots

    //---------------------------------------------------------------------------- // BotProfile.db // Author: Michael S. Booth, Turtle Rock Studios (www.turtlerockstudios.com) -Ruined by Valve, modified by John // // This database defines bot "personalities". // Feel free to edit it and define your own bots. // //---------------------------------------------------------------------------- // // All profiles begin with this data and overwrite their own // Default Skill = 50 ReactionTime = 0.3 AttackDelay = 0 Teamwork = 100 AimFocusInitial = 0 // initial focus spread in degrees (from desired center) AimFocusDecay = 0 // how much focus shrinks per second (.25 = 25% of size after 1 sec) AimFocusOffsetScale = 0 // controls accuracy when tracking to target (0 == perfect, should always be < 1) AimfocusInterval = 0 // how often focus is adjusted (smaller intervals means better movement tracking) WeaponPreference = none Cost = 0 Difficulty = NORMAL VoicePitch = 100 Skin = 0 LookAngleMaxAccelNormal = 2000.0 LookAngleStiffnessNormal = 100.0 LookAngleDampingNormal = 20.0 LookAngleMaxAccelAttacking = 2000.0 LookAngleStiffnessAttacking = 1000.0 LookAngleDampingAttacking = 50.0 End //---------------------------------------------------------------------------- // // These templates inherit from Default and override with their values // The name of the template defines a type that is used by individual bot profiles // // weapon preference templates Template Rifle WeaponPreference = ak47 WeaponPreference = m4a1 WeaponPreference = galilar WeaponPreference = famas WeaponPreference = mp7 WeaponPreference = bizon Aggression = 50 End Template Punch WeaponPreference = aug WeaponPreference = sg556 WeaponPreference = famas WeaponPreference = galilar WeaponPreference = mp7 WeaponPreference = bizon Aggression = 50 End Template Sniper WeaponPreference = awp WeaponPreference = ssg08 WeaponPreference = famas WeaponPreference = galilar WeaponPreference = mp7 WeaponPreference = ump45 Aggression = 0 End Template Autosniper WeaponPreference = g3sg1 WeaponPreference = scar20 WeaponPreference = ssg08 WeaponPreference = famas WeaponPreference = galilar WeaponPreference = mp7 WeaponPreference = ump45 Aggression = 25 End Template Power WeaponPreference = negev WeaponPreference = m249 WeaponPreference = xm1014 WeaponPreference = mag7 WeaponPreference = sawedoff WeaponPreference = nova Aggression = 75 End Template Spray WeaponPreference = p90 WeaponPreference = mp9 WeaponPreference = mac10 Aggression = 100 End // skill templates Template Expert Skill = 100 ReactionTime = 0.2 AttackDelay = 0 Difficulty = EXPERT AimFocusInitial = 0.0 AimFocusDecay = 0.0 AimFocusOffsetScale = 0.0 AimfocusInterval = 0.0 End Template Hard Skill = 100 ReactionTime = 0.3 AttackDelay = 0 Difficulty = HARD AimFocusInitial = 3 AimFocusDecay = 0.1 AimFocusOffsetScale = 0.1 AimfocusInterval = 0.1 End Template Normal Skill = 100 ReactionTime = 0.4 AttackDelay = 0 Difficulty = NORMAL AimFocusInitial = 5 AimFocusDecay = 0.2 AimFocusOffsetScale = 0.2 AimfocusInterval = 0.2 End Template Easy Skill = 100 ReactionTime = 0.5 AttackDelay = 0 Difficulty = EASY AimFocusInitial = 10 AimFocusDecay = 0.3 AimFocusOffsetScale = 0.3 AimfocusInterval = 0.3 End //---------------------------------------------------------------------------- // // These are the individual bot profiles, which inherit first from // Default and then the specified Template(s), in order // Expert+Rifle Cliffe VoicePitch = 95 End Expert+Spray Minh VoicePitch = 105 End Expert+Power Crusher VoicePitch = 84 End Expert+Punch Pheonix VoicePitch = 110 End Expert+Power Rock VoicePitch = 80 End Expert+Rifle Outcast VoicePitch = 90 End Expert+Rifle Wolf VoicePitch = 98 End Expert+Autosniper Gunner VoicePitch = 96 End Expert+Sniper Vitaliy VoicePitch = 105 End Expert+Rifle Steel VoicePitch = 84 End Expert+Rifle Kriss VoicePitch = 86 End Expert+Punch Brett VoicePitch = 100 End Expert+Punch Kurt VoicePitch = 95 End Expert+Rifle Kyle VoicePitch = 115 End Expert+Spray Moe VoicePitch = 87 End Expert+Rifle Quade VoicePitch = 91 End Expert+Rifle Quintin VoicePitch = 101 End Expert+Rifle Ringo VoicePitch = 112 End Expert+Punch Rip VoicePitch = 99 End Expert+Rifle Zach VoicePitch = 100 End Expert+Autosniper Cory VoicePitch = 110 End Expert+Sniper Quinn VoicePitch = 93 End Expert+Rifle Seth VoicePitch = 100 End Expert+Rifle Raider VoicePitch = 86 End //---------------------------------------- Hard+Rifle Chet VoicePitch = 90 End Hard+Punch Joe VoicePitch = 105 End Hard+Rifle John VoicePitch = 97 End Hard+Rifle Oscar VoicePitch = 84 End Hard+Rifle Tyler VoicePitch = 90 End Hard+Power Havel VoicePitch = 110 End Hard+Spray Zane VoicePitch = 103 End Hard+Punch Zim VoicePitch = 110 End Hard+Sniper Adrian VoicePitch = 120 End Hard+Punch Jake VoicePitch = 100 End Hard+Rifle Connor VoicePitch = 104 End Hard+Rifle Dave VoicePitch = 98 End Hard+Rifle Maverick VoicePitch = 95 End Hard+Rifle Blade VoicePitch = 95 End Hard+Rifle Erik VoicePitch = 110 End Hard+Autosniper Finn VoicePitch = 112 End Hard+Punch Jeff VoicePitch = 90 End Hard+Rifle Kevin VoicePitch = 115 End Hard+Rifle Reed VoicePitch = 107 End Hard+Spray Sandman VoicePitch = 102 End Hard+Power Ted VoicePitch = 98 End Hard+Rifle Wade VoicePitch = 95 End Hard+Autosniper Wayne VoicePitch = 86 End Hard+Sniper Alex VoicePitch = 100 End //---------------------------------------- Normal+Rifle Adam VoicePitch = 105 End Normal+Sniper Eddie VoicePitch = 90 End Normal+Punch Chris VoicePitch = 100 End Normal+Rifle Cooper VoicePitch = 107 End Normal+Punch Dennis VoicePitch = 104 End Normal+Power Guardian VoicePitch = 110 End Normal+Rifle Kent VoicePitch = 95 End Normal+Power Grant VoicePitch = 112 End Normal+Rifle Vern VoicePitch = 111 End Normal+Sniper Ian VoicePitch = 115 End Normal+Punch Jerry VoicePitch = 112 End Normal+Punch Jon VoicePitch = 96 End Normal+Autosniper Keith VoicePitch = 98 End Normal+Rifle Mark VoicePitch = 110 End Normal+Rifle Matt VoicePitch = 95 End Normal+Rifle Mike VoicePitch = 100 End Normal+Rifle Nate VoicePitch = 99 End Normal+Spray Ray VoicePitch = 98 End Normal+Rifle Scott VoicePitch = 105 End Normal+Rifle Steve VoicePitch = 115 End Normal+Spray Fox VoicePitch = 110 End Normal+Autosniper Yahn VoicePitch = 92 End Normal+Rifle Alfred VoicePitch = 110 End Normal+Rifle Roger VoicePitch = 100 End //---------------------------------------- Easy+Rifle Dustin VoicePitch = 98 End Easy+Rifle Ethan VoicePitch = 112 End Easy+Rifle Irving VoicePitch = 118 End Easy+Power Perry VoicePitch = 115 End Easy+Rifle Shawn VoicePitch = 102 End Easy+Sniper Tim VoicePitch = 98 End Easy+Rifle Will VoicePitch = 96 End Easy+Autosniper Wyatt VoicePitch = 94 End Easy+Rifle Allen VoicePitch = 110 End Easy+Autosniper Clarence VoicePitch = 125 End Easy+Rifle Elliot VoicePitch = 110 End Easy+Punch Elmer VoicePitch = 100 End Easy+Spray Eugene VoicePitch = 121 End Easy+Sniper Frasier VoicePitch = 117 End Easy+Rifle Fred VoicePitch = 116 End Easy+Power George VoicePitch = 115 End Easy+Spray Graham VoicePitch = 114 End Easy+Rifle Harvey VoicePitch = 112 End Easy+Rifle Irwin VoicePitch = 111 End Easy+Rifle Lester VoicePitch = 110 End Easy+Punch Opie VoicePitch = 125 End Easy+Punch Waldo VoicePitch = 108 End Easy+Punch Wally VoicePitch = 95 End Easy+Rifle Wesley VoicePitch = 120 End
  2. //[Mute Players]// alias mute_on "voice_scale 0; bind f6 mute_off; say_team Muted" alias mute_off "voice_scale 1; bind f6 mute_on bind f6 mute_on //[SNEAK SCRIPT]// alias +sneak "+speed; volume 1; voice_scale 0.08" alias -sneak "-speed; volume 0.6; voice_scale 1" alias s_toggleon "echo Sneak On; bind shift +sneak; bind f5 s_toggleoff" alias s_toggleoff "echo Sneak Off; bind shift +speed; bind f5 s_toggleon" bind f5 s_toggleoff bind shift +sneak
  3. // Gtsz's Stutter Step Script ver6.0 (for CS:GO) // http://gamebanana.com/scripts/8684 // Movement alias +mfwd "checkm; sfwd; alias checkfwd "sfwd"; alias antifwd "+back"" alias +mback "checkm; sback; alias checkback "sback"; alias antiback "+forward"" alias +mleft "checkm; sleft; alias checkleft "sleft"; alias antileft "+moveright"" alias +mright "checkm; sright; alias checkright "sright"; alias antiright "+moveleft"" alias -mfwd "tfwd; alias checkfwd "none"; alias antifwd "none"; tback; checkm" alias -mback "tback; alias checkback "none"; alias antiback "none"; tfwd; checkm" alias -mleft "tleft; alias checkleft "none"; alias antileft "none"; tright; checkm" alias -mright "tright; alias checkright "none"; alias antiright "none"; tleft; checkm" // Movement for Auto mode alias +asmfwd "resetm; checkm; sfwd; alias checkfwd "sfwd"" alias +asmback "resetm; checkm; sback; alias checkback "sback"" alias +asmleft "resetm; checkm; sleft; alias checkleft "sleft"" alias +asmright "resetm; checkm; sright; alias checkright "sright"" alias -asmfwd "resetm; tfwd; alias checkfwd "none"; tback; checkm" alias -asmback "resetm; tback; alias checkback "none"; tfwd; checkm" alias -asmleft "resetm; tleft; alias checkleft "none"; tright; checkm" alias -asmright "resetm; tright; alias checkright "none"; tleft; checkm" alias +mspeed "+speed; alias checkspeed "+speed"; alias +checksstop "+sstop"; alias -checksstop "-sstop"; resetm; checkm" alias -mspeed "-speed; rekey; alias checkspeed "-speed"; alias +checksstop "none"; alias -checksstop "none"; resetm; checkm" alias +mduck "+duck; alias checkduck "+duck"; alias +checksstop "+sstop"; alias -checksstop "-sstop"; resetm; checkm" alias -mduck "-duck; rekey; alias +checksstop "none"; alias -checksstop "none"; resetm; checkm" alias +mdj "+dj; alias checkduck "+dj"; alias +checksstop "+sstop"; alias -checksstop "-sstop"; resetm; checkm" alias -mdj "-dj; rekey; alias +checksstop "none"; alias -checksstop "none"; resetm; checkm" alias sfwd "+forward" alias sback "+back" alias sleft "+moveleft" alias sright "+moveright" alias tfwd "-forward" alias tback "-back" alias tleft "-moveleft" alias tright "-moveright" alias checkfwd "none" alias checkback "none" alias checkleft "none" alias checkright "none" alias antifwd "none" alias antiback "none" alias antileft "none" alias antiright "none" alias checkspeed "-speed" alias checksspeed "-speed" alias mtransf "temleft; echo "[GSS]first temleft"" alias temleft "alias mtransf "temright"; alias temm "+moveleft"; alias temantim "+moveleft"" alias temright "alias mtransf "temleft"; alias temm "+moveright"; alias temantim "+moveright"" alias temm "none" alias temantim "+moveleft" alias unkeys "alias sfwd "none"; alias sback "none"; alias sleft "none"; alias sright "none"" alias unkeyt "alias tfwd "none"; alias tback "none"; alias tleft "none"; alias tright "none"" alias rekeys "alias sfwd "+forward"; alias sback "+back"; alias sleft "+moveleft"; alias sright "+moveright"" alias rekeyt "alias tfwd "-forward"; alias tback "-back"; alias tleft "-moveleft"; alias tright "-moveright"" alias checkm "checkfwd; checkback; checkleft; checkright" alias checkresetm "none" alias checkresetm2 "none" alias checkantim "antim" alias resetm "-forward; -back; -moveleft; -moveright" alias antim "antifwd; antiback; antileft; antiright" alias unkey "unkeys; unkeyt" alias rekey "rekeys; rekeyt" alias qsmove "bind "w" "+mfwd"; bind "s" "+mback"; bind "a" "+mleft"; bind "d" "+mright"; alias checkresetm "none"" alias asmove "bind "w" "+asmfwd"; bind "s" "+asmback"; bind "a" "+asmleft"; bind "d" "+asmright"; alias checkresetm "none"" alias dfmove "bind "w" "+forward"; bind "s" "+back"; bind "a" "+moveleft"; bind "d" "+moveright"" alias +mstop "unkey; resetm; checkantim; alias checkresetm "resetm"; alias checkresetm2 "resetm"" alias -mstop "rekey; alias checkresetm "none"; checkresetm2; checksspeed; checkspeed; checkm" alias +sstop "unkey; resetm" alias -sstop "rekey" alias +asmstop "+sstop; mtransf; temantim; alias checkresetm "resetm"; alias checkresetm2 "resetm"" alias -asmstop "-sstop; alias checkresetm "none"; checkm; checkresetm2" alias unbindm "none" alias rebindm "alias +checkmstop "+mstop; rebindm"; -checkmstop "-mstop"" alias +checkmstop "+mstop" alias -checkmstop "-mstop" alias +checksstop "none" alias -checksstop "none" alias none "" // Mouse left click alias +satk "+attack; alias checkresetm2 "none"; alias checkantim "none"; checkresetm; alias checksspeed "none"; unbindm" alias -satk "-attack; alias checksspeed "-speed"; alias checkantim "antim"; checkspeed; rebindm; rekey; checkm" alias +asatk "+attack; alias checkresetm2 "none"; checkresetm" alias -asatk "-attack; temm; alias temm "none"" alias +osatk "+attack; +checkmstop; +speed; +checksstop; unkey; alias checkresetm "resetm"" alias -osatk "-attack; -speed; -checkmstop; -checksstop; alias checkresetm "none"; checkspeed; resetm; rekey; checkm" // Echo alias e_mmode_normal "echo "[GSS] Default mode"" alias e_mmode_asstop "echo "[GSS] Auto Shooting mode || Usage: MR-ML"" alias e_mmode_ostop "echo "[GSS] Priority Shooting mode || Usage: ML-MR"" alias e_mmode_qstop "echo "[GSS] Priority Stop mode || Usage: MR-ML"" alias mmode_normal "resetm; dfmove; bind "mouse1" "+attack"; bind "mouse2" "+attack2"; bind "shift" "+speed"; bind "ctrl" "+duck"; e_mmode_normal" alias mmode_asstop "resetm; asmove; bind "mouse1" "+asatk"; bind "mouse2" "+asmstop"; bind "mouse3" "+attack2"; bind "shift" "+mspeed"; bind "ctrl" "+mduck"; bind "space" "+mdj"; e_mmode_asstop" alias mmode_ostop "resetm; qsmove; bind "mouse1" "+osatk"; bind "mouse2" "checkresetm"; bind "mouse3" "+attack2"; bind "shift" "+mspeed"; bind "ctrl" "+mduck"; bind "space" "+mdj"; e_mmode_ostop" alias mmode_qstop "resetm; qsmove; bind "mouse1" "+satk"; bind "mouse2" "+checkmstop"; bind "mouse3" "+attack2"; bind "shift" "+mspeed"; bind "ctrl" "+mduck"; bind "space" "+mdj"; e_mmode_qstop" // Duckjump setting alias +dj "+jump; +duck" alias -dj "-jump; -duck" bind "alt" "+jump" // Control setting bind "F5" "mmode_normal" bind "F6" "mmode_asstop" bind "F7" "mmode_cqstop" bind "F8" "mmode_qstop" echo "[GSS] Gtsz's Stutter Step Script ver6.0 loaded"
  4. bind "v" "+lhand" alias "+lhand" "+voicerecord" alias "-lhand" "-voicerecord; toggle "cl_righthand"
  5. // ---------------------------------------------------------------------------- // Brainles5 CS:GO Weapon Mod 2017 Update echo "" echo "Brainles5 Easier Give Commands 2017" echo "For help type bm_help" echo "" alias "m4a4" "give weapon_m4a1" alias "m4" "give weapon_m4a1" alias "m4a1" "give weapon_m4a1_silencer" alias "m4a1-silenced" "give weapon_m4a1_silencer" alias "m4a1-silencer" "give weapon_m4a1_silencer" alias "m4a1-s" "give weapon_m4a1_silencer" alias "m4s" "give weapon_m4a1_silencer" alias "m4-s" "give weapon_m4a1_silencer" alias "silenced-m4" "give weapon_m4a1_silencer" alias "silenced-m4a1" "give weapon_m4a1_silencer" alias "ak47" "give weapon_ak47" alias "ak" "give weapon_ak47" alias "47" "give weapon_ak47" alias "aug" "give weapon_aug" alias "awp" "give weapon_awp" alias "sniper" "give weapon_awp" alias "bizon" "give weapon_bizon" alias "c4" "give weapon_c4" alias "bomb" "give weapon_c4" alias "deagle" "give weapon_deagle" alias "decoy" "give weapon_decoy" alias "elite" "give weapon_elite" alias "dualies" "give weapon_elite" alias "dual_barettas" "give weapon_elite" alias "famas" "give weapon_famas" alias "fiveseven" "give weapon_fiveseven" alias "flashbang" "give weapon_flashbang" alias "flash" "give weapon_flashbang" alias "G3SG1" "give weapon_G3SG1" alias "galilar" "give weapon_galilar" alias "galil" "give weapon_galilar" alias "glock" "give weapon_glock" alias "hegrenade" "give weapon_hegrenade" alias "he" "give weapon_hegrenade" alias "grenade" "give weapon_hegrenade" alias "hkp2000" "give weapon_hkp2000" alias "p2000" "give weapon_hkp2000" alias "usp" "give weapon_usp_silencer" alias "usp-s" "give weapon_usp_silencer" alias "usp-silenced" "give weapon_usp_silencer" alias "usp-silencer" "give weapon_usp_silencer" alias "incgrenade" "give weapon_incgrenade" alias "firegrenade" "give weapon_incgrenade" alias "incendiary" "give weapon_incgrenade" alias "knife" "give weapon_knife" alias "stabby" "give weapon_knife" alias "knife_gg" "give weapon_knifegg" alias "knifegg" "give weapon_knifegg" alias "m249" "give weapon_m249" alias "para" "give weapon_m249" alias "m2" "give weapon_m249" alias "mac10" "give weapon_mac10" alias "mac" "give weapon_mac10" alias "uzi" "give weapon_mac10" alias "mag7" "give weapon_mag7" alias "molotov" "give weapon_molotov" alias "bottle" "give weapon_molotov" alias "mp7" "give weapon_mp7" alias "mp9" "give weapon_mp9" alias "negev" "give weapon_negev" alias "nova" "give weapon_nova" alias "p90" "give weapon_p90" alias "p250" "give weapon_p250" alias "cz75" "give weapon_cz75a" alias "cz-75" "give weapon_cz75a" alias "cz-75-auto" "give weapon_cz75a" alias "cz" "give weapon_cz75a" alias "r8" "give weapon_revolver" alias "revolver" "give weapon_revolver" alias "yeehaw" "give weapon_revolver" alias "sawedoff" "give weapon_sawedoff" alias "scar20" "give weapon_scar20" alias "scar" "give weapon_scar20" alias "sg556" "give weapon_sg556" alias "sg553" "give weapon_sg556" alias "sg557" "give weapon_sg556" alias "sg" "give weapon_sg556" alias "smoke" "give weapon_smokegrenade" alias "ssg08" "give weapon_ssg08" alias "scout" "give weapon_ssg08" alias "ssg" "give weapon_ssg08" alias "taser" "give weapon_taser" alias "zeus" "give weapon_taser" alias "tec9" "give weapon_tec9" alias "ump45" "give weapon_ump45" alias "ump" "give weapon_ump45" alias "xm1014" "give weapon_xm1014" alias "autoshotgun" "give weapon_xm1014" alias "vest" "give item_kevlar" alias "kevlar" "give item_kevlar" alias "helmet" "give item_assaultsuit" alias "fullkevlar" "give item_assaultsuit" alias "suit" "give item_assaultsuit" alias "money" "impulse 101" alias "ammo" "givecurrentammo" alias "infinite" "infiniteon" alias "infiniteon" "bind mouse1 "+fireinfinite"; alias infinite infiniteoff" alias "infiniteoff" "bind mouse1 "+attack"; alias infinite infiniteon" alias "+fireinfinite" "+attack" alias "-fireinfinite" "-attack; givecurrentammo" alias "cheats" "cheatson" alias "cheatson" "sv_cheats 1; alias cheats cheatsoff" alias "cheatsoff" "sv_cheats 0; alias cheats cheatson" alias "impacts" "impactson" alias "impactson" "sv_showimpacts 1; alias impacts impactsoff" alias "impactsoff" "sv_showimpacts 0; alias impacts impactson" alias "bm_help" "echo ; echo weapons - list all weapons; echo ammo - give current weapon ammo; echo money - gives you full money; echo impacts - show bullet hits on/off; echo cheats - turns sv_cheats on/off; echo infinite - infinite reloads on/off; echo fullkevlar - gives full kevlar; echo kevlar - gives kevlar" alias "weapons" "echo ; echo vest; echo helmet; echo kevlar; echo UMP; echo XM1014; echo TEC9; echo ZEUS; echo SSG08; echo SMOKE; echo SG556; echo SCAR20; echo SAWEDOFF; echo P250; echo P90; echo NOVA; echo NEGEV; echo MP9; echo MP7; echo MOLOTOV; weapons2" alias "weapons2" "echo MAG7; echo MAC10; echo M249; echo KNIFEGG; echo KNIFE; echo INCGRENADE; echo P2000; echo USP; echo HEGRENADE; echo GLOCK; echo GALILAR; echo G3SG1; echo FLASHBANG; echo FIVESEVEN; echo r8; echo FAMAS; echo ELITE; echo DECOY; echo DEAGLE; echo CZ75; echo C4; echo BIZON; echo AWP; echo AK47; echo AUG; echo M4A1; echo M4A4"
  6. kayn

    Viewmodel Move Changer

    echo "Made by Elegia" alias "default" "cl_bob_lower_amt 21; cl_bobamt_lat "0.4; cl_bobamt_vert 0.25; cl_bobcycle 0.98" alias "lowest" "cl_bob_lower_amt 5.000000; cl_bobamt_lat 0.100000; cl_bobamt_vert 0.100000; cl_bobcycle 0.98" bind "k" "default" bind "l" "lowest"
  7. //Show netgraph when reloading! echo "Made by Elegia" net_graph "1" net_graphheight "9999" alias "+reloadnet" "+reload; cl_showfps 1" alias "-reloadnet" "-reload; cl_showfps 0" bind "r" "+reloadnet"
  8. kayn

    Tapping AK-47

    WeaponData { // particle muzzle flash effect to play when fired "Muzzl**cenzurat**ashEffect_1stPerson" "weapon_muzzle_flash_assaultrifle" "Muzzl**cenzurat**ashEffect_3rdPerson" "weapon_muzzle_flash_assaultrifle" "HeatEffect" "weapon_muzzle_smoke" "HeatPerShot" "0.3" "AddonScale" "0.90" "AddonLocation" "primary_rifle" // model for the shell casing to eject when we fire bullets "EjectBrassEffect" "weapon_shell_casing_rifle" // the tracer particle effect and frequency "TracerEffect" "weapon_tracers_assrifle" // 0 = never, 1 = every shot, 2 = every other, etc "TracerFrequency" "3" "MaxPlayerSpeed" 215 "WeaponType" "Rifle" "FullAuto" 1 "WeaponPrice" "500" "WeaponArmorRatio" "1.55" "KillAward" "300" "CrosshairMinDistance" "4" "CrosshairDeltaDistance" "4" "Team" "TERRORIST" "BuiltRightHanded" "1" "PlayerAnimationExtension" "ak" "CanEquipWithShield" "0" // Weapon characteristics: "Penetration" "9" "Damage" "999" "Range" "9999" "RangeModifier" "9.99" "Bullets" "2" "CycleTime" "0.1" "TimeToIdle" "1.9" "IdleInterval" "20" FlinchVelocityModifierLarge 0.40 FlinchVelocityModifierSmall 0.55 // accuracy model parameters "Spread" 5.75 "InaccuracyCrouch" 8.50 "InaccuracyStand" 9.25 "InaccuracyJump" 6.999 "InaccuracyLand" 8.875 "InaccuracyLadder" 100.69 "InaccuracyFire" 7.99 "InaccuracyMove" 250.99 "RecoveryTimeCrouch" 0.999999 "RecoveryTimeStand" 0.999999 "RecoilAngle" 0 "RecoilAngleVariance" 70 "RecoilMagnitude" 30 "RecoilMagnitudeVariance" 0 "RecoilSeed" 223 // Weapon data is loaded by both the Game and Client DLLs. "printname" "#SFUI_WPNHUD_AK47" "viewmodel" "models/weapons/v_rif_ak47.mdl" "playermodel" "models/weapons/w_rif_ak47.mdl" "anim_prefix" "anim" "bucket" "0" "bucket_position" "0" "clip_size" "999" "default_clip" "-1" "default_clip2" "-1" "primary_ammo" "BULLET_PLAYER_762MM" "secondary_ammo" "None" "weight" "25" "item_flags" "0" "rumble" "4" // Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds) SoundData { "single_shot" "Weapon_SCAR20.Single" } // Weapon Sprite data is loaded by the Client DLL. TextureData { //Weapon Select Images "weapon" { "font" "CSweaponsSmall" "character" "B" } "weapon_s" { "font" "CSweapons" "character" "B" } "ammo" { "font" "CSTypeDeath" "character" "V" } "crosshair" { "file" "sprites/crosshairs" "x" "0" "y" "48" "width" "24" "height" "24" } "autoaim" { "file" "sprites/crosshairs" "x" "0" "y" "48" "width" "24" "height" "24" } } ModelBounds { Viewmodel { Mins "-9 -3 -13" Maxs "30 11 0" } World { Mins "-9 -9 -9" Maxs "30 9 7" } } }
  9. kayn

    Railgun (AWP script)

    WeaponData { // particle muzzle flash effect to play when fired "Muzzl**cenzurat**ashEffect_1stPerson" "weapon_muzzle_flash_awp" "Muzzl**cenzurat**ashEffect_3rdPerson" "weapon_muzzle_flash_awp" "HeatEffect" "weapon_muzzle_smoke" "HeatPerShot" "1.5" "AddonScale" "0.90" "AddonLocation" "primary_sniper" // model for the shell casing to eject when we fire bullets "EjectBrassEffect" "weapon_shell_casing_50cal" // the tracer particle effect and frequency "TracerEffect" "weapon_tracers_rifle" // 0 = never, 1 = every shot, 2 = every other, etc "TracerFrequency" "0" "MaxPlayerSpeed" 200 "MaxPlayerSpeedAlt" 100 "WeaponType" "SniperRifle" "FullAuto" 0 "WeaponPrice" "5000" "KillAward" "1000" "WeaponArmorRatio" "1.95" "CrosshairMinDistance" "8" "CrosshairDeltaDistance" "3" "Team" "ANY" "BuiltRightHanded" "1" "PlayerAnimationExtension" "awp" "CanEquipWithShield" "0" "ZoomLevels" 2 "ZoomTime0" 0.05 "ZoomFov1" 40 "ZoomTime1" 0.05 "ZoomFov2" 10 "ZoomTime2" 0.05 "HideViewModelZoomed" 1 "ZoomINSound" "Weapon_AWP.Zoom" "ZoomOUTSound" "Weapon_AWP.Zoom" // Weapon characteristics: "Penetration" "9" "Damage" "200" "Range" "999999" "RangeModifier" "99.99" "Bullets" "50" "CycleTime" "1.455" "TimeToIdle" "2" "IdleInterval" "60" FlinchVelocityModifierLarge 0.35 FlinchVelocityModifierSmall 0.40 InaccuracyReload 0 InaccuracyAltSwitch 0 // accuracy model parameters "Spread" 0.01 "InaccuracyCrouch" 00.01 "InaccuracyStand" 00.01 "InaccuracyJump" 0.001 "InaccuracyLand" 0.001 "InaccuracyLadder" 000.01 "InaccuracyFire" 00.01 "InaccuracyMove" 000.01 "SpreadAlt" 0.01 "InaccuracyCrouchAlt" 0.01 "InaccuracyStandAlt" 0.01 "InaccuracyJumpAlt" 0.001 "InaccuracyLandAlt" 0.001 "InaccuracyLadderAlt" 000.01 "InaccuracyFireAlt" 00.01 "InaccuracyMoveAlt" 001.01 "RecoveryTimeCrouch" 0.00001 "RecoveryTimeStand" 0.00001 "RecoilAngle" 0 "RecoilAngleVariance" 20 "RecoilMagnitude" 78 "RecoilMagnitudeVariance" 15 "RecoilSeed" 4100 // Weapon data is loaded by both the Game and Client DLLs. "printname" "#SFUI_WPNHUD_AWP" "viewmodel" "models/weapons/v_snip_awp.mdl" "playermodel" "models/weapons/w_snip_awp.mdl" "anim_prefix" "anim" "bucket" "0" "bucket_position" "0" "clip_size" "1" "default_clip" "1" "default_clip2" "1" "primary_ammo" "BULLET_PLAYER_338MAG" "secondary_ammo" "None" "weight" "45" "item_flags" "0" "rumble" "2" // Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds) SoundData { //"reload" "Weapon_AWP.Reload" //"empty" "Default.ClipEmpty_Rifle" "single_shot" "Weapon_SawedOff.Single" } // Weapon Sprite data is loaded by the Client DLL. TextureData { "weapon" { "font" "CSweaponsSmall" "character" "R" } "weapon_s" { "font" "CSweapons" "character" "R" } "ammo" { "font" "CSTypeDeath" "character" "W" } "autoaim" { "file" "sprites/crosshairs" "x" "0" "y" "48" "width" "24" "height" "24" } } ModelBounds { Viewmodel { Mins "-11 -3 -12" Maxs "32 10 0" } World { Mins "-12 -6 -15" Maxs "38 9 15" } }
  10. heir aim is better, you definitely have to use flashes smokes, and grenades to beat these bots. Download this .rar file (You will need winrar) and you will be guided their. If people do like this and actually play around with it, i will update the rosters. You might have to inform me about roster changes though in the comments! If anybody wants me to add another team OR i can add yourself just tell me in the comments! Any problems you have such as the bots not correctly adding or anything like that, tell me in the COMMENTS bro ;D The bots can also be played with a play with friends game but you must BE HOST! Understand that i am only editing just pretty much aim and reaction time and basically sensitivity http://www.mediafire.com/file/4ixfi4lbknv8jwn/Bots+by+ERROR.rar
  11. //Blast's Alias Script Color Switch\\ alias "cyan" "cl_crosshaircolor 4; bind "pgup" black" alias "black" "cl_crosshaircolor 5;cl_crosshaircolor_b 0;cl_crosshaircolor_r 0;cl_crosshaircolor_g 0; bind "pgup" white" alias "white" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 255; bind "pgup" red" alias "red" "cl_crosshaircolor 0; bind "pgup" green" alias "green" "cl_crosshaircolor 1; bind "pgup" blue" alias "blue" "cl_crosshaircolor 3; bind "pgup" yellow" alias "yellow" "cl_crosshaircolor 2; bind "pgup" purple" alias "purple" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 150;cl_crosshaircolor_g 0; bind "pgup" pink" alias "pink" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0; bind "pgup" cyan" //End Script\\ //Blast's Alias Script HUD Color Switch\\ alias "h_defoult" "cl_hud_color 0; bind "pgdn" h_white" alias "h_white" "cl_hud_color 1; bind "pgdn" h_blue1" alias "h_blue1" "cl_hud_color 2; bind "pgdn" h_blue2" alias "h_blue2" "cl_hud_color 3; bind "pgdn" h_purple" alias "h_purple" "cl_hud_color 4; bind "pgdn" h_red" alias "h_red" "cl_hud_color 5; bind "pgdn" h_orange" alias "h_orange" "cl_hud_color 6; bind "pgdn" h_yellow" alias "h_yellow" "cl_hud_color 7; bind "pgdn" h_green" alias "h_green" "cl_hud_color 8; bind "pgdn" h_blue3" alias "h_blue3" "cl_hud_color 9; bind "pgdn" h_pink" alias "h_pink" "cl_hud_color 10; bind "pgdn" h_defoult" //End Script\\
  12. kayn

    Competetive AWP script

    //Fancy's AWP Scrit// alias +swap "slot3" alias -swap "slot2;slot1; bind e +use" alias +scope "+attack2; bind e +swap" alias -scope "-attack2; bind e +use" alias +fire "+attack; bind e +swap" alias -fire "-attack" bind mouse2 +scope bind mouse1 +fire
  13. kayn

    Giasal Lite

    clear echo GIASAL LITE by EmreOzcan aka emre100100100 echo Thank you for using GIASAL LITE version. echo echo Consider upgrading to full version for free! echo echo This LITE version does not include getting help with commands, echo viewmodel, recording settings and personal execution areas. alias greload "exec giasallite" echo echo echo echo You can type "greload" to reload GIASAL LITE. // THIS AREA REQUIRED CHEATS // alias gcheats "toggle sv_cheats 1 0" alias fly "noclip" // GAMEPLAY COMMANDS // alias showc4 "toggle gameinstructor_enable 1 0" alias gdrop "drop; say_team dropped weapon" alias seedark "mat_monitorgamma 1.6" alias crtdark "mat_monitorgamma 2.2" alias lcddark "mat_monitorgamma 1.7" alias usebuy "toggle cl_use_opens_buy_menu 0 1" alias cleanview "r_cleardecals" /// BUY COMMANDS /// // PISTOL SECTION // alias glock "buy glock" alias p2000 "buy hkp2000" alias p250 "buy p250" alias dual "buy elite" alias deagle "buy deagle" alias tec9 "buy tec9" alias fivesev "buy tec9" // SMG SECTION // alias mp9 "buy mp9" alias mac10 "buy mac10" alias mp7 "buy mp7" alias p90 "buy p90" alias bizon "buy bizon" alias ump45 "buy ump45" // SHOTGUN SECTION // alias nova "buy nova" alias xm "buy xm1014" alias mag "buy mag7" alias sawed "buy sawedoff" // MACHINE GUN SECTION // alias negev "buy negev" alias m249 "buy m249" // RIFLES // alias sg008 "buy sg008" alias awp "buy awp" alias ak47 "buy ak47" alias galilar "buy galilar" alias sg556 "buy sg556" alias g3sg1 "buy g3sg1" alias famas "buy famas" alias m4a4 "buy m4a1" alias m4a1s "buy m4a1-s" alias aug "buy aug" alias scar20 "buy scar20" // GEAR SECTION // alias defuse "buy defuser" alias taser "buy taser 34" alias vesthelm "buy vesthelm" alias vest "buy vest" // EXPLOSIVE SECTION // alias nade "buy hegrenade" alias smoke "buy smokegrenade" alias firenade "buy molotov; buy incgrenade;" alias flash "buy flashbang" alias flash2 "buy flashbang; buy flashbang" alias decoy "buy decoy" // ALIAS COMMANDS // alias xm1014 "xm" alias mag7 "mag" alias sawedoff "sawed" alias fiveseven "fivesev" alias 57 "fivesev" alias ppbizon "bizon" alias galil "galilar" alias m4a1-s "m4a1s" alias m4a1 "m4a1s" alias defuser "defuse" alias defusekit "defuse" alias zeus "taser" alias zeus27 "taser" alias vesthelmet "vesthelm" alias helmet "vesthelm" alias armor "vesthelm" alias grenade "nade" alias smokegrenade "smoke" alias molotov "firenade" alias flashbang "flash" alias flashbang2 "flash2" alias vestnhelm "vest;helmet" Giasal Lite is a gameplay improving script for Counter Strike: Global Offensive. It simplifies buy commands and makes shortcuts for improving your game.
  14. kayn

    CS:GO Buy Script

    // PISTOL SECTION // alias glock "buy glock" alias p2000 "buy hkp2000" alias p250 "buy p250" alias dual "buy elite" alias deagle "buy deagle" alias tec9 "buy tec9" alias fivesev "buy tec9" // SMG SECTION // alias mp9 "buy mp9" alias mac10 "buy mac10" alias mp7 "buy mp7" alias p90 "buy p90" alias bizon "buy bizon" alias ump45 "buy ump45" // SHOTGUN SECTION // alias nova "buy nova" alias xm "buy xm1014" alias mag "buy mag7" alias sawed "buy sawedoff" // MACHINE GUN SECTION // alias negev "buy negev" alias m249 "buy m249" // RIFLES // alias sg008 "buy sg008" alias awp "buy awp" alias ak47 "buy ak47" alias galilar "buy galilar" alias sg556 "buy sg556" alias g3sg1 "buy g3sg1" alias famas "buy famas" alias m4a4 "buy m4a1" alias m4a1s "buy m4a1-s" alias aug "buy aug" alias scar20 "buy scar20" // GEAR SECTION // alias defuse "buy defuser" alias taser "buy taser 34" alias vesthelm "buy vesthelm" alias vest "buy vest" // EXPLOSIVE SECTION // alias nade "buy hegrenade" alias smoke "buy smokegrenade" alias firenade "buy molotov; buy incgrenade;" alias flash "buy flashbang" alias flash2 "buy flashbang; buy flashbang" alias decoy "buy decoy" // OTHER ALIASES // alias xm1014 "xm" alias mag7 "mag" alias sawedoff "sawed" alias fiveseven "fivesev" alias 57 "fivesev" alias ppbizon "bizon" alias galil "galilar" alias m4a1-s "m4a1s" alias m4a1 "m4a1s" alias defuser "defuse" alias defusekit "defuse" alias zeus "taser" alias zeus27 "taser" alias vesthelmet "vesthelm" alias helmet "vesthelm" alias armor "vesthelm" alias grenade "nade" alias smokegrenade "smoke" alias molotov "firenade" alias flashbang "flash" alias flashbang2 "flash2" alias vestnhelm "vest;helmet" // PERSONAL // // Feel free to change anything below this point. bind F1 flash2;firenade;smoke
  15. kayn

    Jumpshot Autohotkey Script

    Hotkey, F10, SUSPEND Hotkey, XButton2, JUMPSCOUT return JUMPSCOUT: Send {Space} Sleep 330 Send {LButton down} Send {LButton up} return SUSPEND: suspend return
  16. kayn

    Show/Hide Enemies on Radar

    alias +radar_hack "mp_radar_showall 1" alias -radar_hack "mp_radar_showall 0" bind "alt" "+radar_hack"
  17. kayn

    Legacy Radio Voices

    alias way_to_be_team "playvol radio\legacy_way_to_be_team 1" alias yesss2 "playvol radio\legacy_yesss2 1" alias yesss "playvol radio\legacy_yesss 1" alias thats_the_way "playvol radio\legacy_thats_the_way 1" alias this_is_my_house "playvol radio\legacy_this_is_my_house 1" alias who_wants_some "playvol radio\legacy_who_wants_some 1" alias whoo "playvol radio\legacy_whoo 1" alias yea_baby "playvol radio\legacy_yea_baby 1" alias well_done "playvol radio\legacy_well_done 1" alias very_nice "playvol radio\legacy_very_nice 1"
  18. kayn

    BunnyHop Script

    alias +bhop "+jump;sv_autobunnyhopping 1;sv_enablebunnyhopping 1" alias -bhop "-jump;sv_autobunnyhopping 0;sv_enablebunnyhopping 0;disable_bunnyhopping" alias disable_bunnyhopping "sv_autobunnyhopping 0;sv_autobunnyhopping 0;sv_enablebunnyhopping 0;sv_enablebunnyhopping 0" bind "space" "+bhop"
  19. kayn

    My Pro Autoexec.cfg

    //-------------------------------------Minimap cl_radar_always_centered "0" cl_radar_scale "0.3" cl_hud_radar_scale "1.15" cl_radar_icon_scale_min "1" cl_radar_rotate "1" //-------------------------------------Misc //Max ping mm_dedicated_search_maxping "80" mm_session_search_ping_limit "80" //No message of the days cl_disablehtmlmotd "1" //Will turn help messages off cl_autohelp "0" cl_showhelp "0" player_nevershow_communityservermessage "1" //No lag cl_interp "0" rate 128000 cl_interp_ratio 2 //Fps max fps_max 121 fps_max_menu 60 //Disable freezecam cl_disablefreezecam 1 //No kicking from server if connection lost cl_timeout "1337" //Almost disables bob and moves gun to right cl_righthand "1" viewmodel_offset_x "0" viewmodel_offset_y "-2" viewmodel_offset_z "-2" viewmodel_fov "54" cl_bobamt_lat "0.1" cl_bobamt_vert "0.1" cl_bobcycle "0.1" cl_viewmodel_shift_left_amt "0.5" cl_viewmodel_shift_right_amt "0.5" //Show netgraph when checking scoreboard net_graph "1" net_graphheight "9999" alias "+scorenet" "+showscores; net_graphheight 0" alias "-scorenet" "-showscores; net_graphheight 9999" bind "TAB" "+scorenet" //Display Damage with Switch Script developer 1 con_filter_enable 2 con_filter_text_out "Player:" con_filter_text "damage given" //Ninja Mode alias "+ninja" "gameinstructor_enable 1;+use" alias "-ninja" "gameinstructor_enable 0;-use" bind "n" "+ninja" //Jumpthrow alias "+jumpthrow" "+jump" alias "-jumpthrow" "-attack;-jump" bind "T" "+jumpthrow" //------------------------------------Bindings bind "f3" "buy flashbang;buy smokegrenade;buy hegrenade;buy molotov;buy incgrenade" //buy grenades bind "v" "+voicerecord" //You can communicate with the V key instead of K bind "f2" "use weapon_flashbang" bind "f1" "use weapon_smokegrenade" //-----------------------------------saves all host_writeconfig
  20. sv_cheats 1 alias "+slowfor" "host_framerate 0;+forward" alias "-slowfor" "host_framerate 10000;-forward" alias "+slowbac" "host_framerate 0;+back" alias "-slowbac" "host_framerate 10000;-back" alias "+slowlef" "host_framerate 0;+moveleft" alias "-slowlef" "host_framerate 10000;-moveleft" alias "+slowrig" "host_framerate 0;+moveright" alias "-slowrig" "host_framerate 10000;-moveright" bind "w" "+slowfor" bind "s" "+slowbac" bind "a" "+slowlef" bind "d" "+slowrig"
  21. kayn

    Fake Shot Script

    alias +fake_shot "use weapon_knife;+attack" alias -fake_shot "-attack;lastinv" bind alt +fake_shot
  22. kayn

    Buyscript with autodrop

    // Buyscript // +=====================================================+ // | NUM | - | MULTIPLY | MINUS | // | PAD | molotov | decoy | hegrenade | // |-------------|-------------|-------------|-----------| // | HOME | UPARROW | PGUP | | // | defuser | helm+kev | flash | PLUS | // |-------------|-------------|-------------| smoke | // | LEFTARROW | 5 |10RIGHTARROW | | // | tec9/p250* | m4/ak* | sg/aug* | | // |-------------|-------------|-------------|-----------| // | END | DOWNARROW | PGDN | | // | deagle* | awp* | glock | ENTER | // |-------------|-------------|-------------| flash(2) | // | INS | DEL | smoke,he | // | default pack | dropmodif | | // +=====================================================+ // 1.1 Mapping for items to aliases alias b_uparrow "buy vesthelm; buy vest" alias b_leftarrow "buy tec9; buy fiveseven" alias b_5 "buy ak47; buy m4a1" alias b_rightarrow "buy sg556; buy aug" alias b_plus "buy smokegrenade" alias b_end "buy deagle" alias b_downarrow "buy awp" alias b_pgdn "buy p90" alias b_enter "buy flashbang; buy smokegrenade; buy hegrenade; buy flashbang" // 1.2 Binding aliases to keys bind "-" "buy incgrenade; buy molotov" //There is a known problem with kp_slash bind "kp_multiply" "buy decoy" bind "kp_minus" "buy hegrenade" bind "kp_home" "buy defuser" bind "kp_uparrow" "b_uparrow" bind "kp_pgup" "buy flashbang" bind "kp_leftarrow" "b_leftarrow" bind "kp_5" "b_5" bind "kp_rightarrow" "b_rightarrow" bind "kp_plus" "b_plus" bind "kp_end" "b_end" bind "kp_downarrow" "b_downarrow" bind "kp_pgdn" "b_pgdn" bind "kp_ins" "b_5; b_uparrow" bind "kp_enter" "b_enter" // Buy and drop alias "secLA" "buy tec9; buy fiveseven; drop" alias "secLAbind" "bind kp_leftarrow secLA" alias "secRA" "buy sg556; buy aug; drop" alias "secRAbind" "bind kp_rightarrow secRA" alias "sec5" "buy ak47; buy m4a1; drop" alias "sec5bind" "bind kp_5 sec5" alias "secEND" "buy deagle; drop" alias "secENDbind" "bind kp_end secEND" alias "secDA" "buy awp; drop" alias "secDAbind" "bind kp_downarrow secDA" alias "secINS" "b_5; b_uparrow; b_plus" alias "secINSbind" "bind kp_ins secINS" alias "priLA" "bind kp_leftarrow b_leftarrow" alias "pri5" "bind kp_5 b_5" alias "priRA" "bind kp_rightarrow b_rightarrow" alias "priEND" "bind kp_end b_end" alias "priDA" "bind kp_downarrow b_downarrow" alias "+delbinds" "secLAbind; sec5bind; secRAbind; secENDbind; secDAbind; secINSbind" alias "-delbinds" "priLA; pri5; priRA; priEND; priDA" bind "kp_del" "+delbinds"
  23. kayn

    Easy Player Report

    bind l "noscreencapture" alias timestatus "con_filter_enable 1;con_filter_text_out failed;say thetime;status;" alias screencapture "toggleconsole;screenshot;bind l noscreencapture;" alias noscreencapture "+showscores;echo Charlie Alpha Tango's Report Script;record report;timestatus;bind l screencapture"
  24. kayn

    Insanely Hard Comp Server

    echo Type map (name) to enter map. then enter in console "START" to begin custom map alias "START" "mp_warmuptime 5;mp_warmup_start;mp_timelimit 1map;mp_startmoney 1000;mp_solid_teammates 1;mp_roundtime_hostage 1;mp_roundtime_deployment 1;mp_roundtime_defuse 1mp_roundtime 1;mp_restartgame 1 ;mp_respawn_immunitytime 1;mp_overtime_enable 1;mp_match_restart_delay 1;mp_freezetime 1;mp_buytime 5 " echo Tpe END in console to start game alias "END" "mp_warmup_end"
  25. kayn

    Training Script

    clear sv_cheats 1 god mp_freezetime 0 alias "ammo" "+ammo" alias "+ammo" "alias ammo -ammo; sv_infinite_ammo 1; say_team Infinite Ammo WITHOUT Reload - ENABLE" alias "-ammo" "alias ammo +ammo; sv_infinite_ammo 2; say_team Infinite Ammo WITH Reload - ENALBE" alias "nuke" "map de_nuke" alias "dust" "map de_dust" alias "dust2" "map de_dust2" alias "mirage" "map de_mirage" alias "inferno" "map de_inferno" alias "aztec" "map de_aztec" alias "cahce" "map de_cache" alias "overpass" "map de_overpass" alias "cbble" "map de_cbble" alias "office" "map cs_office" alias "restart 1" "mp_restartgame 1" alias "restart 5" "mp_restartgame 5" alias "warmup" "+warmup" alias "+warmup" "alias warmup -warmup; mp_do_warmup_offine 1; mp_do_warmup_period 1; mp_warmuptime 3600; mp_warmup_start; say_team ***WARMUP***" alias "-warmup" "alias warmup +warmup; mp_warmuptime 10; say_team ***WARMUP ENDING IN 10 SECONDS***" alias "nades" "ammo_grenade_limit_total 6; give weapon_hegrenade; give weapon_smokegrenade; give weapon_flashbang; give weapon_incgrenade; give weapon_tagrenade; say_team Do not forget to throw a grenade :3" alias "nadetrajectory" "+nadetrajectory" alias "+nadetrajectory" "alias nadetrajectory -nadetrajectory; sv_grenade_trajectory 1; say_team Grenade Trajectory - ENABLE" alias "-nadetrajectory" "alias nadetrajectory +nadetrajectory; sv_grenade_trajectory 0; say_team Grenade Trajectory - DISABLE" alias "impacts" "+impacts" alias "+impacts" "alias impacts -impacts; sv_showimpacts 1; sv_showimpacts_penetration 1; say_team Impacts - ENABLE" alias "-impacts" "alias impacts +impacts; sv_showimpacts 0; sv_showimpacts_penetration 0; say_team Impacts - DISABLE" alias "$$" "mp_startmoney 65000; mp_maxmoney 65000; impulse 101" alias "fly" "noclip" alias "bhop" "+bhop" alias "+bhop" "alias bhop -bhop; sv_enablebunnyhopping 1; sv_autobunnyhopping 1; say_team BannyHop - ENABLE" alias "-bhop" "alias bhop +bhop; sv_enablebunnyhopping 0; sv_autobunnyhopping 0; say_team BannyHop - DISABLE" alias "glock" "give weapon_glock" alias "usp" "give weapon_usp_silencer" alias "p250" "give weapon_p250" alias "deagle" "give weapon_deagle" alias "57" "give weapon_fiveseven" alias "tec9" "give weapon_tec9" alias "p2000" "drop; drop; give weapon_hkp2000" alias "cz75" "give weapon_cz75a" alias "m4" "give weapon_m4a1" alias "ak47" "give weapon_ak47" alias "m1" "give weapon_m4a1_silencer" alias "awp" "give weapon_awp" alias "scout" "give weapon_ssg08" alias "galil" "give weapon_galilar" alias "famas" "give weapon_famas" alias "bizon" "give weapon_bizon" alias "mp7" "give weapon_mp7" alias "p90" "give weapon_p90" alias "mag7" "give weapon_mag7" alias "nova" "give weapon_nova" clear echo ":=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=:" echo "''''''''''''''''''''''''''''''''''' All commands need to write into console ''''''''''''''''''''''''''''''''" echo ":=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=:" echo " Words from the left column you need to write to the console in order to get to the desired card. " echo "\ Nuke - Teleport to Nuke /" echo "\\ Dust - Teleport to Dust //" echo "\\\\ Dust2 - Teleport to Dust2 ////" echo "\\\\\\ Mirage - Teleport to Mirage //////" echo "\\\\\\\\ Inferno - Teleport to Inferno ////////" echo "\\\\\\\\\\ Aztec - Teleport to Aztec //////////" echo "\\\\\\\\\\\\ Cache - Teleport to Cache ////////////" echo "\\\\\\\\\\\\\\ Overpass - Teleport to Overpass //////////////" echo "\\\\\\\\\\\\\\\\ Cbble - Teleport to Cbble ////////////////" echo "\\\\\\\\\\\\\\\\\\ Office - Teleport to Office //////////////////" echo ":=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=:" echo "/////////////////// Glock - You are taking Glock 18 \\\\\\\\\\\\\\\\\\\" echo "////////////////// USP - You are taking USP Silencer \\\\\\\\\\\\\\\\\\" echo "///////////////// P250 - You are taking P250 \\\\\\\\\\\\\\\\\" echo "//////////////// Deagle - You are taking Desert Eagle \\\\\\\\\\\\\\\\" echo "/////////////// 57 - You are taking Five-Seven \\\\\\\\\\\\\\\" echo "////////////// Tec9 - You are taking Tec-9 \\\\\\\\\\\\\\" echo "///////////// P2000 - You are taking H&K P2000 \\\\\\\\\\\\\" echo "//////////// CZ75 - You are taking CZ75Auto \\\\\\\\\\\\" echo "/////////// M4 - You are taking M4A4 \\\\\\\\\\\" echo "////////// M1 - You are taking M4A1 Silencer \\\\\\\\\\" echo "///////// AK47 - You are taking AK-47 \\\\\\\\\" echo "//////// AWP - You are taking Arctic Warfare Police \\\\\\\\" echo "/////// Scout - You are taking SSG08 \\\\\\\" echo "////// Galil - You are taking Galil AR \\\\\\" echo "///// Famas - You are taking Famas \\\\\" echo "//// Bizon - You are taking PP-19 Bizon \\\\" echo "/// MP7 - You are taking H&K MP7 \\\" echo "// P90 - You are taking P90 \\" echo "/ MAG7 - You are taking Mag7 Nova - You are taking Nova \" echo ":=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=:" echo "\ Ammo - Change Ammo Settings /" echo "\\ Restart 1 - Restart In 1 Second //" echo "\\\ Restart 5 - Restart In 5 Seconds ///" echo "\\\\ Warmup - Enable/Disable Warmup ////" echo "\\\\\ Nades - Giving You All Grenades /////" echo "\\\\\\ NadeTrajectory - Enable/DisableTrajectory Of Grenades //////" echo "\\\\\\\ Impacts - Enable/Disable Impacts ///////" echo "\\\\\\\\ $$ - Giving Money ////////" echo "\\\\\\\\\ Fly - Now You Can Fly /////////" echo "\\\\\\\\\\ Bhop - Enable/Disable BunnyHop //////////" echo "\\\\\\\\\\\ ///////////" echo "\\\\\\\\\\\\'''''''''''''''''''''''''''''' CFG CREATED BY FlameOSx '''''''''''''''''''''''''''''////////////" echo ":=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=::=:"
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