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HydraEvents Launcher


kayn

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/* HydraEvents Launcher
* Version 1.0
* Created by AshenCore
* Usage:
* 1.Put script in 'Counter-Strike Global Offensive\csgo\scripts\vscripts'
* 2.Write 'script_execute hydraevents.nut' in console
* 3.Write 'script startup()' in console
* 4.Write 'hydra' in console
*/



//Script Executing

printl( @"[Hydra]Print 'script startup()' for start" );
printl( @"[Hydra]For startup this script write 'script_execute hydraevents.nut;script startup()' in the autoexec.cfg");

//Functions

function startup() {
SendToConsole("alias stabstab script stabstab()");
SendToConsole("alias bloodletter script bloodletter()");
SendToConsole("alias bountyhunter script bountyhunter()");
SendToConsole("alias flyingssg script flyingssg()");
SendToConsole("alias huntergathers script huntergathers()");
SendToConsole("alias heavysuit script heavy()");
SendToConsole("alias teamdeathmatch script teamdm()");
SendToConsole("alias headshot script headshot()");
SendToConsole("alias weaponsexpert script weaponsexpert()");
SendToConsole("alias trigger script trigger()");
SendToConsole("alias Hydra script hydrahelp()");
SendToConsole("alias randmap script randmap()");
printl( @"[Hydra]HydraGamemodes script successfully installed!" );
printl( @"[Hydra]Print 'Hydra' for help" );
}
function hydrahelp() {
printl( @"[Hydra]Avaliable commands:" );
printl( @"[Hydra]stabstab - Stab Stab Zap gamemode" );
printl( @"[Hydra]bloodletter - BloodLetter gamemode" );
printl( @"[Hydra]bountyhunter - BountyHunter gamemode" );
printl( @"[Hydra]flyingssg - FlyingScoutmans gamemode" );
printl( @"[Hydra]huntergathers - HunterGathers gamemode" );
printl( @"[Hydra]heavysuit - Heavy Assault Suit gamemode" );
printl( @"[Hydra]teamdeathmatch - TeamDeathMatch gamemode" );
printl( @"[Hydra]headshot - Only headshot gamemode" );
printl( @"[Hydra]weaponsexpert - WeaponsExpert gamemode" );
printl( @"[Hydra]trigger - Trigger Discipline gamemode" );
printl( @"[Hydra]Hydra - Get help" );
printl( @"[Hydra]randmap - Start random or map" );
}
function stabstab() {
SendToConsole("exec op08_stab_stab_zap.cfg");
}

function bloodletter() {
SendToConsole("exec op08_bloodletter.cfg");
}

function bountyhunter() {
SendToConsole("op08_bounty_hunter.cfg");
}
function flyingssg() {
SendToConsole("exec op08_flying_scoutsman.cfg");
}

function huntergathers() {
SendToConsole("exec op08_hunter_gatherers.cfg");
}

function heavy() {
SentToConsole("exec op08_heavy_assault_suit.cfg");
}

function teamdm() {
SendToConsole("exec op08_team_deathmatch.cfg");
}

function headshot() {
SendToConsole("exec op08_headshots.cfg");
}
function weaponsexpert() {
SendToConsole("exec op08_weapons_expert.cfg");
}

function trigger() {
SendToConsole("exec op08_trigger_discipline.cfg");
}

//Map chooser

function randmap() {
random <- RandomInt(1,10);
if (random == 1)
SendToConsole("map de_dust");
if (random == 2)
SendToConsole("map de_dust2");
if (random == 3)
SendToConsole("map de_mirage");
if (random == 4)
SendToConsole("map de_inferno");
if (random == 5)
SendToConsole("map de_aztec");
if (random == 6)
SendToConsole("map de_vertigo");
if (random == 7)
SendToConsole("map de_shortdust");
if (random == 8)
SendToConsole("map de_safehouse");
if (random == 9)
SendToConsole("map de_shorttrain");
if (random == 10)
SendToConsole("map cs_insertion");
}

 

 

* 1.Put script in 'Counter-Strike Global Offensive\csgo\scripts\vscripts'

* 2.Write 'script_execute hydraevents.nut' in console

* 3.Write 'script startup()' in console

* 4.Write 'hydra' in console

 

 

 

 

 

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